⚡ LAGOS LIFE WIKI

Needs.

Understand hunger, energy, hygiene, fun and social needs.

6 entries

Game prices and requirements may change. Check your current in-game options.About the wiki ↗

Needs: reviewing Hunger

In this needs collection, Hunger lists a listed decline figure of 5.5. Compare that profile with Energy when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Hunger's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: reviewing Energy

In this needs collection, Energy lists a listed decline figure of 4. Compare that profile with Fun when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Energy's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: reviewing Fun

In this needs collection, Fun lists a listed decline figure of 4.5. Compare that profile with Social when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Fun's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: reviewing Social

In this needs collection, Social lists a listed decline figure of 3. Compare that profile with Hygiene when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Social's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: reviewing Hygiene

In this needs collection, Hygiene lists a listed decline figure of 3.5. Compare that profile with Bladder when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Hygiene's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: reviewing Bladder

In this needs collection, Bladder lists a listed decline figure of 7. Compare that profile with Hunger when weighing the current meter rather than a guessed restoration rate. The category brings these choices together so you can identify a relevant entry before opening the full page. It does not imply that the two options are interchangeable or that the most expensive choice will suit your character. Read Bladder's own requirements and accompanying labels, then connect the figures to your routine. A useful needs comparison answers a specific question rather than simply ranking every entry by one attractive number.

Needs: keeping six meters in view

The six needs are hunger, energy, hygiene, bladder, fun and social. A single comfortable meter does not tell you whether the next long activity fits your whole routine. Check the other meters before work, travel or another commitment. The decline figures on these pages are comparison details, not a guarantee of how a particular action changes each meter. Need restoration depends on the activity and current game conditions. If an exact effect is not stated, do not invent a recovery amount from an activity name. Use your current game meters to decide what needs attention first.